Web hosting Glossary
Definitions of client/server computing:
- A mode of distributed network computing in which an application is executed cooperatively by two computers. The client component of the application (the front end) executes on one node, while the server component (the back end) runs on a second node. For PCs, communications between the nodes is implemented most frequently using the named pipes interprocess communication (IPC) protocol. ...
www.microsoft.com/technet/archive/wfw/7_agloss.mspx
- The division of an application into two parts; a front end client and a back end server. It allows multiple front ends running on a PC or Unix workstation (client) to access the same SQL based server database at the same time over the LAN. The aim is to off-load as much processing as possible to the intelligent desktop leaving only the shared information and the software for managing it at the central server. ...
www.nettedautomation.com/glossary_menue/glossary_c.html
- Architectural model that functionally divides the execution of a unit of work between activities initiated by an end user or program (client) and those maintaining data (servers). Originally thought to make mainframes obsolete.
www.iarchive.com/_library/terminology/c.htm
- An architecture for distributing computing across the network, using high performance servers and desktop clients. Lotus Notes and relational database management systems use the architecture to separate front-end user processes from back-end database services.
www.techexchange.com/thelibrary/acronyms.html
- A computing environment in which the processing is divided between the client and the server.
www.netchico.com/support/glossary/c.html
- Network computing system. Computer systems that allow personal computers (clients) to obtain needed information from databases in a central computer (server).
en.wikipedia.org/wiki/Client/server_computing
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